Modular Architecture
V1.0.0
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Here is a list of all variables with links to the classes they belong to:
_comparison :
ModularArchitecture.Conditions.Condition
_listener :
ModularArchitecture.Events.GameEventListenerScript
_listeners :
ModularArchitecture.Events.GameEvent
_subject :
ModularArchitecture.Conditions.Condition
_target :
ModularArchitecture.Conditions.Condition
_type :
ModularArchitecture.Conditions.Condition
constantValue :
ModularArchitecture.Data.DataReference< T >
currentProperty :
ExtendEnumDrawer
display :
ExtendEnumAttribute
enumNames :
ExtendEnumDrawer
gameEvent :
ModularArchitecture.Events.GameEventListener
id :
ModularArchitecture.Conditions.Condition
newValueText :
ExtendEnumDrawer
popupHeight :
ExtendEnumDrawer
popupWidth :
ExtendEnumDrawer
response :
ModularArchitecture.Events.GameEventListener
showWindow :
ExtendEnumDrawer
useConstant :
ModularArchitecture.Data.DataReference< T >
value :
ModularArchitecture.Data.DataContainer< T >
,
ModularArchitecture.Enums.ExtendableEnum< T >
variable :
ModularArchitecture.Data.DataReference< T >
Modular Architecture Docs