Modular Architecture V1.0.0
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Installation

The modular architecture package can be added to your Unity project in three ways. The first two use the Package Manager, while the third is a manual fallback if the Package Manager is unavailable.

Package Manager

You can access the Package Manager by opening your Unity project, selecting Window from the top menu bar, and choosing Package Manager. In the top‑left corner of the Package Manager window, the Add button allows you to install external packages.

This package supports two Package Manager installation methods:

  • Add package from disk
  • Add package from Git URL
Resources:

Package Manager Disk

To install from disk, download and extract the package, place it anywhere on your machine, then select Add package from disk and point Unity to the folder. Packages installed this way are local and not stored inside the project.
If the folder is moved or deleted, Unity will lose the reference and you’ll need to re‑add it.

Resources:

Package Manager — Git

This is the simplest way to add the package to your project.
Open the Package Manager, click the Add button, and select Add package from Git URL. Unity will prompt you for a valid Git URL.
Use : https://github.com/RyanEllisDale/ModularArchitecture.git

You can also find this URL on the project’s GitHub page:
https://github.com/RyanEllisDale/ModularArchitecture

Installing the package this way prevents editing the package directly inside your project, but allows you to update it at any time through the Package Manager.

Resources:

Manual Install

Manual installation is also possible if the Package Manager is unavailable or not preferred.
To install the package manually, download and extract it, then place the extracted folder inside your project's Packages/ directory (located in the project root). If the Packages/ folder does not exist, create it manually.

Ensure that you copy only the package’s root folder — the one that directly contains the package.json file.

Thank You For Reading

Suggested Readings

How to use the package

Credits

Third Party Notices

Licensing